Interaction - Bachelor
Systema is an augmented reality learning app that uses artificial intelligence and visual overlays to reveal how real-world systems function internally. It simplifies complex concepts through interactive animations, allowing users to explore, observe, and understand how objects work from the inside out in an intuitive and engaging way.

Since childhood, I’ve been fascinated by how things function. Whether it was fixing, observing, or taking things apart, I’ve always been drawn to understanding how systems connect and interact.
That curiosity grew stronger when I began maintaining my own motorbike as a student. Manuals and videos felt disconnected from the physical object in front of me. They didn’t show how things truly worked. This frustration became my inspiration.
Systema was born from that curiosity. A project that merges design, technology, and learning. It bridges the gap between seeing and understanding, allowing users to explore the hidden mechanics of the world around them.
Learning how systems work is often limited by flat, disconnected resources. Manuals, diagrams, and videos can explain what parts do, but not how they move and interact in real time. There’s no tool that lets users see internal motion in direct context with the real object in front of them.
How might we make it easier for people to see and understand how real systems work instantly without taking them apart?
In its ideal form, Systema will be able to identify and visualise any type of system, biological, technological, or mechanical. From the flow of blood through the human heart to the wiring of a circuit or the motion of an engine, the goal is for Systema to translate complex structures into clear, visual stories.
By combining artificial intelligence with AR overlays, Systema lets users connect abstract knowledge to real-world context. It reduces the need for prior technical understanding, allowing people to learn by watching systems operate in real time.
The vision is to turn Systema into an open environment where people can explore and exchange knowledge. Its purpose is to make complex systems, from engines to ecosystems, accessible, understandable, and inspiring to study.
Systema has the potential to evolve far beyond its current prototype stage. As augmented reality and artificial intelligence continue to advance, the project could develop into a fully functional educational platform capable of scanning and interpreting a wider range of real-world objects.
Future iterations could integrate interactive simulations, shared learning spaces, and user-generated system models, transforming Systema into both a teaching tool and a creative hub. With improved object recognition and real-time data rendering, users could experience even more accurate and dynamic visualisations.
Beyond education, Systema’s framework could extend into technical training, museums, and repair industries, allowing people to learn, maintain, and explore complex systems with clarity and confidence.
As a designer interested in the intersection of interaction, visual communication, and emerging technology, I see Systema as a foundation for continued research into how digital tools can make knowledge more intuitive, engaging, and accessible for everyone.
“The greatest discovery is seeing the familiar with new eyes.”
Marcel Proust
Jose is an interaction designer driven by curiosity about how people engage with technology and their environment. His practice focuses on understanding human behaviour and emotion to design meaningful, intuitive experiences. Blending observation, reflection, and experimentation, he seeks to create interfaces and systems that feel natural and enriching. For Jose, design is a way to connect people, simplify complexity, and make everyday interactions more fulfilling.