Interaction - Bachelor
CORE explores how tangible and digital interactions can create inclusive shopping experiences for people with low vision. The project combines haptic and visual feedback through a smart basket system, allowing users to navigate and confirm products independently. It challenges how accessibility is integrated into retail design, turning assistance into empowerment.

CORE (Creating Opportunities for Retail Equality) is an inclusive interaction design project that reimagines the grocery shopping experience for people with low vision. The project explores how multisensory feedback, through touch, sound, and light, can create a more autonomous, dignified, and intuitive experience in retail environments. The CORE Basket acts as both a functional prototype and a speculative vision for the future of retail, where accessibility is seamlessly embedded into everyday systems rather than treated as an afterthought. Designed under a white-label model, CORE represents a universal assistive technology adaptable across all retail settings, encouraging a shared standard of equality in the shopping experience.
Rhianna is an emerging interaction and visual communication designer passionate about the future of retail, accessibility, and human-centred innovation. She creates thoughtful, experience-driven design solutions that aim to foster positive change and enhance the way people interact with everyday environments. Her capstone project, CORE, explores how multisensory interaction design can promote inclusion, autonomy, and dignity within retail spaces.